Demonstration of Simkin C++ for Symbian OS - a small game
This is a very simple text-based adventure game.
What's interesting is that *all* the game play is defined in Simkin scripts.
Once installed, you'll see a folder on in
In here are 2 further folders:
The game is defined in
The underlying engine is very simple. It sends a "request" to the Game, which populates the screen. When a button is pressed, it sends a "response" to the Game, which decides the next screen.
Here is a screen shot: